This is my portfolio. My latest projects are on top and my reel is just underneath.
Ladriere City
In this project I created a city environment from a sketch and photo reference. The idea is this will be used to drop cars into as a showcase.
Demo Reel
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Demo Reel Breakdown
My roles in most of the architecture projects were to build the ground level add any plants or trees and rocks. I would also pick up any extra building modeling or texturing when needed. With the still of the country club I had to match the photo shots to the 3D landscape I created.
With the Dr. Spectrum animation I was responsible for rigging the character and animating what you see in the demo reel. I was also responsible for compositing the section I worked on. Lighting and rendering was set up by someone else. Oh, I also had to adjust the UV’s for the textured suit on the character.
With the Drudge character (the skinny alien dude.) I modeled, rigged, textured, from sketches and verbal feedback. I also simulated/animated the cloth and hair that were on the character.
I modeled, textured, rendered, animated the mall scene with the fountain.
I animated everything and modeled, textured most of the raceway amusement park shot.
The V series liquid animation was done by me until the point where the ball splits in two pieces.
“Trick or Treat”
Designed Sweet Sixteen Flyer for birthday cruise.




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